<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Jason Boyer &#187; Games</title>
	<atom:link href="http://jajitsu.com/archives/category/games/feed" rel="self" type="application/rss+xml" />
	<link>http://jajitsu.com</link>
	<description>Art Animation and Games</description>
	<lastBuildDate>Thu, 12 Jan 2012 21:17:13 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.2.1</generator>
		<item>
		<title>High Noon Balloon for iOS</title>
		<link>http://jajitsu.com/archives/854</link>
		<comments>http://jajitsu.com/archives/854#comments</comments>
		<pubDate>Sat, 15 Jan 2011 01:24:03 +0000</pubDate>
		<dc:creator>jajitsu</dc:creator>
				<category><![CDATA[Games]]></category>

		<guid isPermaLink="false">http://jajitsu.com/?p=854</guid>
		<description><![CDATA[A little while ago I teamed up with Felipe Oliveira, and we started porting my simple flash game, High Noon Balloon, into a game for the iPhone. We decided to add to the gameplay to make the game a bit more interesting than my flash. The final version will have around 10 levels with multiple [...]]]></description>
		<wfw:commentRss>http://jajitsu.com/archives/854/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Something small</title>
		<link>http://jajitsu.com/archives/781</link>
		<comments>http://jajitsu.com/archives/781#comments</comments>
		<pubDate>Fri, 12 Nov 2010 05:57:25 +0000</pubDate>
		<dc:creator>jajitsu</dc:creator>
				<category><![CDATA[Games]]></category>

		<guid isPermaLink="false">http://jajitsu.com/?p=781</guid>
		<description><![CDATA[]]></description>
		<wfw:commentRss>http://jajitsu.com/archives/781/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>The Power of Fuzz</title>
		<link>http://jajitsu.com/archives/471</link>
		<comments>http://jajitsu.com/archives/471#comments</comments>
		<pubDate>Sat, 22 May 2010 06:06:52 +0000</pubDate>
		<dc:creator>jajitsu</dc:creator>
				<category><![CDATA[Games]]></category>

		<guid isPermaLink="false">http://jajitsu.com/?p=471</guid>
		<description><![CDATA[Recently I finished my game Fuzz Power! It was a small game that was made in two weeks for a project I was a part of on TIG called Action 52 OWNS. I had lots of fun/frustration making this. I hope you all enjoy the game. I updated my &#8220;games&#8221; page, so visit it for [...]]]></description>
		<wfw:commentRss>http://jajitsu.com/archives/471/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>

